I'll Surpass The MC

Chapter 571 Mystic Royal Art
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Chapter 571 Mystic Royal Art

'Indeed, Wittral wants to remain a Pranic Beast.' Inala watched Wittral busying about while training the usage of psychokinesis. Though he felt sleepy, his mind was revving up in full activity.

A large stream of information formed a cluster in his mindspace in accordance with his thoughts.

Being similar to a Mammoth Clansman who could transform into a Pranic Beast wasn't useful for the Quip Clan. Or rather, a Mammoth Clansman who had fused with a Zinger egg could do that already.

In contrast to the Mammoth Clan who could transform into a variety of Pranic Beasts, the Quip Clan could only become a Zinger. So, it paled in terms of value.

Inala never wanted his Quip Clansmen to become an inferior version of a Mammoth Clansman. He was merely curious about Wittral's thoughts in regard to this situation. He wanted to know what Wittral wanted honestly. And the latter's response pleased him.

Quip Clansman!

When Inala became the Royal Zinger, his Quip Tribe attained Clansman status too. But the moment they became a Clansman, the Silver Immunity Art became redundant, for it was only meant to accelerate their evolution to the peak of a Tribesman.

As a result, the Quip Clan wasn't in a functional state. As the Royal Zinger, Inala could birth a variety of Zingers. The thing is, all the Zingers created by him would be a part of the Quip Clan.

Thereby, unlike the Mammoth Clan, Cooter Clan, and even the Wean Clan, the natural state of existence for the Quip Clan wasn't in human form, but as a Zinger.

It was why the Quip Clansman, Gappu couldn't exert any power, for his natural state was now that of a Zinger, but he was currently in a human form. He brimmed with the power of a Quip Clansman but was unable to use it.

This wasn't an issue as Inala had made plans for it already. The problem wasn't finding a solution, but the fact that Inala currently had over a dozen solutions. He had too many options to choose from.

The amount of data in his mind space already surpassed the Supreme Tusk Gannala in terms of volume, as the data he absorbed from the 24 Bolts of Transcendence was akin to an ocean. It basically completed Inala's various potential cultivation techniques that he had planned for the Quip Clan.

Each option had its pros and cons, able to completely alter the direction taken by the Quip Clan in the future.

Currently, Quip Clan is centred around the Royal Zinger. As long as Inala was alive, he could populate the Quip Clan to any number he desired. He could churn Quip Clansmen like a factory. Wherever he existed was where the Quip Clan prospered.

Conversely, the greatest weakness of the Quip Clan was that they were Zingers, and hence couldn't copulate, despite possessing the two necessary genders. So, Inala created a solution by tying them up together.

The moment he finalised his thoughts, all the necessary information solidified in his mind space as Inala stared at the cultivation technique that had formed. This wasn't one of the techniques created by the Bolts of Transcendence.

Basically, just like how Mystic Skill Creator worked, Inala picked parts and pieces from the various cultivation techniques created for the Quip Clan by the Bolts of Transcendence to condense this technique.

He no longer had the Skill, but Inala's Secondary Nature of Perfect Biome Domination allowed him to control anything within his Biome Bomb. Seated in it, he could manually perform the same process of Mystic Skill creator in his mind space.

Having used the Skill enough times, he had enough experience to perform it on his own, despite his build having changed. As he focused, Inala felt a headache, for the stream of information that his brain had to process was a lot.

The terrain around him melted like a block of ice as a large stream of Prana and Lifespan surged through his body, elevating him to Beginner Gold Grade as a Royal Zinger. As a Gold Grade Pranic Beast, his mind was now robust enough to handle the information, able to steadily build the cultivation technique. Soon, its skeleton form was already done.

Mystic Royal Art!

It would take a while for it to be completed. But since its skeleton form had been built, it could be used to cultivate by Quip Clansmen.

Just like Mystic Bone Art and Mystic Mist Art, Mystic Royal Art was a cultivation technique exclusive to the Quip Clan. If anyone else were to use it, they would lose Prana permanently.

Inala lost close to 100 units of Prana when he created the Bone Slips for Resha using Mystic Bone Art. Losing 100 units wasn't an issue for him, since he was a Pranic Beast. As long as he consumed enough food, he'd grow naturally.

This growth was even faster for Inala since he could consume as much Lifespan as he wanted from other Pranic Beasts. It would only take him a few days to reach full Prana capacity once again.

Mystic Royal Art had five primary purposes. The first purpose, and the most important one, derived from Inala's Primary Nature of Mystic Royalty allowed the Quip Clansmen to have both a Pranic Beast form and human form as their natural state.

The effect is the same as Inala's Royalty. As a Mystic Grade cultivation technique, the effects of Mystic Royal Art were on the level of a Nature. Since it was mostly based on Royalty, it was named as such.

The second purpose worked on enhancing the existing genetic trait of the Zinger Race—The Zinger Shriek!

A Zinger was capable of transmitting large volumes of information through a single shriek. Inala used that as a base and developed it from the functions of his Secondary Nature of Perfect Biome Domination.

Inala could sense everything in the region enveloped by his Biome Bomb. The second purpose was a watered-down version of the same. When a Quip Clansman shrieks, the soundwaves would resonate with the bodies of all living beings in the range. The Clansman could vary the soundwaves until they attained resonant frequency with the target, if any existed.

Upon perceiving the shriek, the target's skin vibrates due to resonance. When this happens, the target's Prana detection means would be influenced—which happens as prickles on the skin—a bit, causing their Prana to carry information from their mind space.

As the Prana flows to the skin, the skin relays the information within the Prana through its vibrations, no different from a speaker on earth that converts electrical signals into vibrations.

This vibration would conform to the zinger's language, allowing the Zinger to perceive the information in it. Depending on one's skill, the information they could draw out from the target would be relevant to the contents of their shriek.

There were two ways this could be used. The first was as a detection means. By unleashing their shrieks, the Quip Clansman will focus on their ears. The moment any information is emitted from a spot implies a living being is there.

As this is used through sound, the detection range surpassed traditional Prana detection methods that were limited to the Spirit Weapon range. It perfectly took advantage of a Zinger's genetic traits.

The second way to use this would be in the field of interrogation. The Quip Clansman could continue to unleash shrieks on a bound target and extract information from their mind space. It would take time, and would only function until Prana flowed through the target's body.

But its applications were endless.

The third purpose was something all cultivation techniques created—Information Slips!

The Information Slip equivalent of the Quip Clan was called Piezo Slips. They weren't material-limited like other cultivation techniques. Instead, it allowed the Quip Clansman to record information on all material surfaces.

This too was built atop the Zinger Shrieks. The shockwaves of the shriek would engrave itself onto the target surface. And the moment a Quip Clansman seeps Prana through the engraving, the shriek—engraved into the surface—would resound in their mind space.

As long as one knew what they were, it was easy to detect Piezo Slips, since the engravings would be visible on the surfaces. Typical Information Slips were hidden in nature, perceivable only to the respective cultivation technique.

Piezo Slips were lacking in that aspect, but they made up for it with the degree of usage and flexibility. Since they were carved using shrieks, a Quip Clansman could instantly carve it onto any surface or even multiple surfaces at the same time. As long as sound was able to reach a surface, a Piezo Slip could be created there.

As Zingers were a gliding race, Inala focused on strengthening their genetic traits while keeping in mind the way they lived, modifying existing methods to match their race's characteristics. Piezo Slip was one of them.

The fourth purpose was evolution-related—Gene Accumulation.

This was developed while keeping in mind the Fragment Disease and the Buoyant Disease, both of which formed due to the significant concentration of Empyrean Tusk and Empyrean Snapper genes.

Both Fragment Disease and Buoyant Disease existed to birth Empyrean Tusks and Snappers. The Quip Clan's equivalent was the Cripple Disease. When a couple with the Cripple Disease copulate, they can birth the Royal Zinger.

But the chances for it were abysmal, at less than one billionth. And as long as Inala was alive, another Royal Zinger wouldn't be birthed by a Cripple Disease couple.

Cripple Disease had another function due to the nature of genes involved—Evolution!

The genes a Quip Clansman was accumulating over the generations were the Royal Zinger's. This meant that those with the Cripple Disease had a concentration of Royal Zinger genes. Since the Royal Zinger was capable of birthing all Zinger variants, the accumulation of Royal Zinger genes would allow a Quip Clansman with Iron Grade strength to evolve into a Silver Grade variant.

Basically, a Quip Clansman's strength wasn't restricted by birth status. This was created thanks to Inala's foresight to ensure the Quip Clan continued to grow in strength on their own, even if they were born as Quip Zingers.

This way, Inala could simply focus on spawning Quip Zingers and allow the Quip Clansmen to forge their destinies on their own.

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