Machina Arcanis: Two Worlds Collided
Machina Arcanis: Two Worlds Collided
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SUMMARY
Waifus, Mechs, Magic! Witness a mind-blowing ride of spell-slinging beauties, earth-shattering mech wars, and an arcane system so deep you’ll lose yourself in its brilliance! Empires crumble, celestials clash, and the birth of legends in the most explosive, heart-racing epic you'll ever read!
Jack Squire, a professional debris collector in Earth's orbit, witnesses the unimaginable — the colossal magical sigil igniting the sky above his hometown, Germund. As communications fail and soon an apocalyptic light blasts skyward and splits the moon in half, horrifying chaos dawn.
Determined to seek the truth, Jack must navigate a perilous descent into a war-torn planet, where arcane magic and advanced tech clash in a brutal conflict between two empires.
Osten Empire with its arcane: Magic & Spells (Essence and Slot System)
V.S.
Dunkelheit Empire with their war armours: Armatus (Think mecha)
In this gripping sci-fi and fantasy adventure, ~one of a kind! Jack's quest to uncover the truth behind the cataclysm and save what remains of his world leads him into the heart of a war that shall decide humanity’s fate.
6 Latest Chapters[ Updated 13 hours ago ]
Chapter List
- Chapter 1: Prologue: Light of Punishment I
- Chapter 2: Prologue: Light of Punishment II
- Chapter 3: Debris
- Chapter 4: Debris II
- Chapter 5: Treasure Room I
- Chapter 6: Treasure Room II
- Chapter 7: Before D-Day
- Chapter 8: Before D-Day II
- Chapter 9: The Drop And Destruction I
- Chapter 10: The Drop of Destruction II
- Chapter 11: Ignius Lux Draconus
- Chapter 12: Jack Squire
- Chapter 13: Earthfall
- Chapter 14: Lupus Hoffmann I
- Chapter 15: Lupus Hoffmann II
- Chapter 16: Die with a Smile
- Chapter 17: Friend or Foe?
- Chapter 18: Peace Treaty I
- Chapter 19: Peace Treaty II
- Chapter 20: Peace Treaty 3